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BACnet Protocol Implementation Conformance Statement (PICS)
Date: September 19, 2019
Vendor Name: Lutron Electronics Co., Inc.
Product Name: Quantum BACnet Integration
Applications Software Version: 2.0
Firmware Revision: 3.4
BACnet Protocol Revision: 4
Vendor ID: 176
Product Description
BACnet IP is embedded in the Quantum processor. There are two types of BACnet devices available in Quantum:
subsystem devices and area devices.
The subsystem devices are physical BACnet devices; typically, one per floor of the building.
The area devices are virtual BACnet devices, typically one per area of the floor. It is typical to have multiple
subsystem devices and area devices in a Quantum system. Areas devices are routed through the subsystem
device which is also a BACnet router.
BACnet Interoperability Building Blocks Supported (Annex K):
K.1.2 BIBB Data Sharing ReadProperty-B (DS-RP-B)
K .1.4 B I B B Data Sharing ReadPropertyMultiple-B (DS-RPM-B)
K .1.8 BI B B Data Sharing WriteProperty-B (DS-WP-B)
K .1.10 BIB B Data Sharing WritePropertyMultiple-B (DS-WPM-B)
K .1.12 B IBB Data Sharing COV-B (DS-COV-B)
K.5.2 BIBB Device Management DynamicDeviceBinding-B (DM-DDB-B)
K.5.4 BIBB Device Management DynamicObjectBinding-B (DM-DOB-B)
K.5.6 BIBB Device Management DeviceCommunicationControl-B (DM-DCC-B)
BACnet Standardized Device Profile (Annex L):
BACnet Application Specific Controller (B-ASC)
Segmentation Capability:
Segmented requests supported? No. Window Size: n/a
Segmented responses supported? No. Window Size: n/a
Non-Standard Application Services:
Non-standard application services are not supported.
BACnet is a registered trademark of ASHRAE. ASHRAE does not endorse, approve or test
products for compliance with ASHRAE standards. Compliance of listed products to the
requirements of ASHRAE Standard 135 is the responsibility of BACnet International (BI).
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Standard Object Types Supported:
Device
1. Dynamically creatable using BACnet CreateObject service? No.
2. Dynamically deletable using BACnet DeleteObject service? No.
3. List of optional properties supported: Active_COV_Subscriptions.
4. List of all properties that are writable where not otherwise required by this standard: None.
5. List of proprietary properties: None.
6. List of any property value range restrictions: None.
Analog Value
1. Dynamically creatable using BACnet CreateObject service? No.
2. Dynamically deletable using BACnet DeleteObject service? No.
3. List of optional properties supported: COV_Increment (See Table for objects that support this property).
4. List of all properties that are writable where not otherwise required by this standard: None.
5. List of proprietary properties: None.
6. List of any property value range restrictions: See Table.
Binary Value
1. Dynamically creatable using BACnet CreateObject service? No.
2. Dynamically deletable using BACnet DeleteObject service? No.
3. List of optional properties supported: Active_Text, Inactive_Text.
4. List of all properties that are writable where not otherwise required by this standard: None.
5. List of proprietary properties: None.
6. List of any property value range restrictions: See Table.
Multi-State Value
1. Dynamically creatable using BACnet CreateObject service? No.
2. Dynamically deletable using BACnet DeleteObject service? No.
3. List of optional properties supported: State_Text.
4. List of all properties that are writable where not otherwise required by this standard: None.
5. List of proprietary properties: None.
6. List of any property value range restrictions: See Table.
Data Link Layer Options:
Other: These devices are virtual devices and are represented by a six octet address equal to the 48-bit device
instance of the virtual device.
Device Address Binding:
Is static device binding supported? No.
Networking Options:
BACnet / IP Annex J non-BBMD functionality; the Quantum processor is able to register as a foreign device.
The Quantum processor is able to initiate original-broadcast-NPDU.
Character Sets Supported:
Indicating support for multiple character sets does not imply that they can all be supported simultaneously.
ANSI X3.4.
BACnet Routing:
The Quantum processor is a BACnet router. All of the virtual area devices are routed through the main subsystem
device. Router_Busy flag is supported to indicate when router is operational but currently cannot respond.
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Object Name Type Instance Read Write COV Units Min PV Max PV Inactive
Text (0)
Active
Text (1)
State Text (Multi-State)
{AreaName}
{Device Instance}
DEVICE Same as
Device
Instance
X
Notes: The Area Name is the logical name that typically corresponds to a physical location in a building. The Instance is the same as the
unique Device ID assigned to each area. {AreaName} is a text string defined in the Lutron Quantum system configuration software.
{Device Instance} is the unique identifier of the device within the Quantum system which is set in the Quantum Q-Design software.
Lighting Level AV 2 X X X % 0 100
Notes: The intensity level of all lighting fixtures in the area. The lighting level will be an analog value between 0% and 100%. If the lighting
fixtures in the area are at different light levels, this value will be set to the level of the highest intensity in that area.
Lighting State BV 3 X X X 0 1 Off On
Notes: The lighting state will be ON if any of the lighting fixtures in the area are in the On state; if all lighting fixtures are off, the lighting state
will be set to OFF.
Lighting Scene MSV 4 X X X 1 Number
of
scenes
defined
for this
area in
Q-Design
{SceneName}
Notes: The lighting preset to which the lighting fixtures in that area are currently set. If the value is set to 1, the Off Scene will be selected,
which will turn all lights to OFF. All other scenes are defined within the Lutron Quantum system configuration software. If lights are
currently not set to a valid lighting scene, then the value will be set to an unknown preset level. {SceneName} is a text string of the
name of each scene that is defined in the Lutron Quantum system configuration software.
Daylighting Enabled BV 5 X X X 0 1 Disabled Enabled
Notes: When set to Enabled, any daylight sensors programmed to control that area will limit the light level that the lighting fixtures in the
area can produce. When set to Disabled, daylight sensors will not affect the lighting fixtures in that area. When changed from
Disabled to Enabled the lights go to 100%.
Daylighting Level AV 6 X X X % 0 100
Notes: When daylighting is Enabled, all light fixtures in the area that are controlled by a daylighting sensor are set to a target value between
0% and 100%. When set to 100%, lights will be at their maximum level. When set to 0%, lights will be at their minimum level.
This value should not be used with switching loads.
Permanetly Disable
Occupancy
BV 7 X X X 0 1 False True
Notes: When set to True, the lights will not change and the occupancy sensors will no longer affect the lights in the area. When set to False,
occupancy sensors will affect the lights in the area.
AV = Analog-Value, BV = Binary-Value, MSV = Multi-State-Value
PV = Present-Value
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Object Name Type Instance Read Write COV Units Min PV Max PV Inactive
Text (0)
Active
Text (1)
State Text (Multi-State)
Occupancy State MSV 8 X X 1 4 1 = Unoccupied
2 = Occupied
3 = Inactive
4 = Unknown
A read-only property that indicates the occupancy of the entire area. Occupied means that at least one sensor in the area is indicating
occupancy or that Afterhours is enabled and the lights were turned on via a keypad. Unoccupied means that all of the sensors in the area are
indicating unoccupied or that Afterhours is enabled and the area is unoccupied because of a timeout. Inactive means that the area is
controlled by Afterhours programming, not by occupancy sensors, and that Afterhours mode is not currently active. Unknown means that not
all of the sensors in the area have reported their status. When an unknown (state 4) occurs, it is recommended that the BMS system drive
the HVAC, for the affected area, to the occupied state.
Unoccupied Level AV 9 X X X 0 216
Notes: The light level to which the lights in the area will be set when an area transitions to Unoccupied. Values:
0 = Off
1-100 = Light Level Percentage
101 = Unaffected
102 = Daylighting
200 = Off Scene
201-216 = Scene 1 through 16
(0 = default)
Occupied Level AV 10 X X X 0 216
Notes: The light level to which the lights in the area will be set when an area transitions to Occupied or when Occupancy is disabled. Values:
0 = Off
1-100 = Light Level Percentage
101 = Unaffected
102 = Daylighting
200 = Off Scene
201-216 = Scene 1 through 16
(100 = default)
Additional Occupied
Timeout
AV 11 X X X min 0 300
Notes: After all sensors in the area indicate Unoccupied, the value displayed will be the number of additional minutes that the system will
wait before changing the lights to the Unoccupied level. Please note that the sensor has a built in timeout. To learn more about the
built in timeout, click on the following link: Sensor timeout settings
Loadshed Allowed BV 12 X X X 0 1 No Yes
Notes: When Loadshed Allowed is set to YES, this area can be affected when Loadshed is enabled. When set to NO, this area will not be
affected when Loadshed is enabled.
Loadshed Goal AV 13 X X X 0 90
Notes: When Loadshed is enabled and Loadshed Allowed is set to YES, the light level will be reduced by the percentage specified. The range
is 0% to 90%. Note that non-dimmable loads are not affected by Loadshed.
AV = Analog-Value, BV = Binary-Value, MSV = Multi-State-Value
PV = Present-Value
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Object Name Type Instance Read Write COV Units Min PV Max PV Inactive
Text (0)
Active
Text (1)
State Text (Multi-State)
Occupancy Mode MSV 14 X X X 1 4 1 = Inactive
2 = Automatic ON and Automatic OFF
3 = Manual ON and Automatic OFF
4 = Not Applicable
Determines the way that the occupancy sensors control the lights. When set to Inactive, the Occupancy Mode will not control the lights in the
area. When set to Automatic ON and Automatic OFF, the sensors will turn lights to their occupied level when occupied and to their
unoccupied level when unoccupied. When set to Manual ON and Automatic OFF, the sensors will set lights to the unoccupied level only when
an area changes to Unoccupied. Not Applicable means that the area is not controlled by occupancy.
Number of Lamp
Failures
AV 15 X X 0 none
Notes: For all digitally-controlled EcoSystem or DALI® fluorescent ballasts and LED drivers controlled by an Energi Savr Node or Quantum
Bus supply, the number of ballasts with lamp failures in the area will be displayed. If the value is 0, there are no lamp failures for
the area.
Number of Devices
Not Responding
AV 16 X X 0 none
Notes: For any QS device, EcoSystem or DALI® digital fluorescent ballast or LED drivers controlled by an Energi Savr Node or Quantum Bus
Supply, the number of devices that are programmed into the system but are not responding will be displayed. If the value is 0, there
are no device failures for the area.
Hyperion Enabled BV 17 X X X 0 1 Disabled Enabled
Notes: When set to Enabled, the Hyperion feature of the Quantum system will control the Lutron Sivoia QS roller shades and set their level
automatically depending on the position of the sun and the status of the radio window sensor. When set to Disabled, in an area of the
subsystem, the shades will not be controlled automatically by the Hyperion feature and will not respond to radio window sensors.
Lighting Power
Used
AV 18 X X watts 0 none
A calculated value that indicates the total instantaneous power consumption for all of the lighting loads in the area.
Maximum Lighting
Power Available
AV 19 X X watts 0 none
Notes: The maximum connected lighting load of the area. This value is the maximum value that Total Power can achieve. Maximum Power
minus Total Power equals the power being saved. Typically, this value does not change.
AV = Analog-Value, BV = Binary-Value, MSV = Multi-State-Value
PV = Present-Value
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Object Name Type Instance Read Write COV Units Min PV Max PV Inactive
Text (0)
Active
Text (1)
State Text (Multi-State)
Roof-Mount
Cloudy Day Sensor:
Area Status
BV 20 X X X 0 1 Dark Sunny
Notes: A Lutron roof-mounted, wired Cloudy Day sensor or a BMS system sensor is used to override all Hyperion controlled shades in the
area. Sunny indicates that the Hyperion feature is in control of the shades; Dark indicates that the shades are overridden to open. This
feature is independent of the radio window sensor feature.
Radio Window
Sensor Dark
Override State
MSV 21 X X* X 1 3 1 = Disabled
2 = Enabled
3 = Mixed*
Notes: When set to Disabled, all of the radio window sensors in the area will no longer override any of the shade groups to the Dark override
position. When set to Enabled, all of the radio window sensors in the area will override all of the shade groups to the Dark override
position. When set to Mixed, some of the radio window sensor Dark overrides in the area are enabled and some are disabled.
The Hyperion Enabled feature (Instance 17) needs to be enabled for the Hyperion feature sensor to take effect.
Light Level
Discrepancy
BV 22 X X 0 1 False True
Notes: This feature uses a photo sensor to determine if the electric light level in the area matches the level in the associated timeclock
schedule. If the sensor value and the schedule match, the value will be False. If the sensor value and the schedule do not match, the
value will be True. Note that the sensor can only determine if the lights are on or off and cannot determine a specific light level.
Number of Wireless
Input Device
Failures
AV 23 X X none
Notes: If a wireless input (occupancy sensor, or light sensor) that is connected to the system is no longer communicating with the Quantum
system, the device output will be greater than 0. The value will be equal to the number of failures in the area. This could be because
of battery failure, the device being out of range of the QSM, or device failure. If the value equals 0, all wireless inputs in the area are
reporting properly
* “Mixed” state is read-only
AV = Analog-Value
BV = Binary-Value
MSV = Multi-State-Value
PV = Present-Value
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Object Name Type Instance Read Write COV Units Min PV Max PV Inactive
Text (0)
Active
Text (1)
State Text (Multi-State)
Radio Window
Sensor Bright
Override State
MSV 24 X X* X 1 3 1 = Disabled
2 = Enabled
3 = Mixed*
Notes: When set to Disabled, all of the radio window sensors in the area will no longer override any of the shade groups to the Bright override
position. When set to Enabled, all of the radio window sensors in the area will override all of the shade groups to the Bright override
position. When set to Mixed, some of the radio window sensor Bright overrides in the area are enabled and some are disabled.
The Hyperion Enabled feature (Instance 17) needs to be enabled for the Hyperion feature sensor to take effect.
Number of Loads
with Lamps Nearing
End of Life
AV 25 X X 0 none
Notes: Indicates when the load(s) in the area are close to exceeding the life expectancy hours programmed in the Quantum software. This is
typically used proactively to indicate when re-lamping of an area should occur. When the value is 0, there are no end-of-life lamps in
the area. When the value is greater than 0, the number of loads in the area that have end-of-life lamps is displayed.
Each load may have more than 1 lamp connected to it.
Power Savings by
Loadshedding
AV 26 X X Watts 1 none
Notes: A calculated value that indicates the instantaneous amount of power saved due to the loadshedding (demand response) in the area.
Power Savings by
Tuning
AV 27 X X Watts 1 none
Notes: A calculated value that indicates the instantaneous amount of power saved due to tuning the high end trim of the lights in the area.
Power Savings by
Daylighting
AV 28 X X Watts 1 none
Notes: A calculated value that indicates the instantaneous amount of power saved due to daylight harvesting the lights in the area.
Power Savings by
Occupancy /
Vacancy
AV 29 X X Watts 1 none
Notes: A calculated value that indicates the instantaneous amount of power saved due to occupancy and vacancy sensors that control the
lights in the area.
Power Savings by
Schedules
AV 30 X X Watts 1 none
Notes: A calculated value that indicates the instantaneous amount of power saved due to timeclock schedules that control the lights in the
area.
Power Savings by
Personal Control
AV 31 X X Watts 1 none
Notes: A calculated value that indicates the instantaneous amount of power saved due to the occupants in the area controlling the lights.
* “Mixed” state is read-only
AV = Analog-Value, MSV = Multi-State-Value
PV = Present-Value
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Object Name Type Instance Read Write COV Units Min PV Max PV Inactive
Text (0)
Active
Text (1)
State Text (Multi-State)
Intensity Zone
{ZoneName} Level
AV 1000 to
1999
X X X % 0 102
Notes: The light level intensity of a specific zone of lighting within an area. The light level will be an analog value between 0% and 100%.
There can be multiple lighting zones defined within each area. Each lighting fixture in the area will be assigned to one, and only one,
lighting zone. Each will have a unique instance ID from 1000 to 1999. Changes in the light level, due to daylight harvesting, will not be
reflected in this value. Note that a value of 102 indicates that the area that contains this zone is currently in the daylighting scene.
Also note that a value of 101 is not used. {ZoneName} is a text string defined in the Lutron Quantum system configuration software.
{ShadeGroupName}
Level
AV 2000 to
2999
X X X % 0 100
Notes: The shade level of a specific shade group of Lutron Sivoia QS shades within an area. The shade level will be an analog value between
0% and 100%. 100% equals fully open; 0% equals fully closed. There can be multiple shade groups within each area; each group will
have a unique instance ID from 2000 to 2999. {ShadeGroupName} is a text string defined in the Lutron Quantum system configuration
software.
AV = Analog-Value
PV = Present-Value
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Object Name Type Instance Read Write COV Units Min PV Max PV Inactive
Text (0)
Active
Text (1)
State Text (Multi-State)
{ShadeGroupName}
Preset
MSV 3000 to
3999
X X X 1 34 {PresetName}
Notes: Displays to which shade preset the shade motors of each shade group in an area are currently set.
The values correspond to:
1 = Open; 2-30 = User programmable presets; 31 = Closed; 32-33 = Not used
34 = Undefined (Shade levels do not match any presets)
{ShadeGroupName} and {PresetName} are text strings defined in the Lutron Quantum system configuration software.
{ShadeGroupName}
Radio Window
Sensor Shade
Group Status
MSV 4000 to
4099
X X 1 3 1 = Unknown
2 = Sunny
3 = Dark
4 = Bright
Notes: Indicates the current light conditions as seen by the Lutron window sensor associated with the shade group. The foot-candle
thresholds for each state are configured in the Quantum software. Assuming that Hyperion is Enabled, if the state is Dark, the shades
will move to the defined position for Dark. If the state is Sunny, the shades will move to the defined position for Sunny. If the state is
Bright, the shades will move to the defined position for Bright. If the state is Unknown, the sensor is not communicating properly to
the system. {ShadeGroupName} is a text string defined in the Lutron Quantum system configuration software.
{3-WireMotorZone
Name}
MSV 5000 to
5099
X X X 1 3 1 = Stop
2 = Open
3 = Close
Notes: Displays the current state of a 3-wire motor output within a specific area. If the value is set to 1, the output will be in the Stopped
state (both relays open). If the value is set to 2, the output will be Opening (open relay active). If the value is set to 3, the output will
be Closing (close relay active). {3-WireMotorZoneName} is a text string defined in the Lutron Quantum system configuration software.
Light Sensor Value AV 6000 to
6999
X X fc 0
Notes: Displays a real-time foot candle value for each sensor in a specific area. The tolerance of this value is ± 20%, depending on the
sensor type.
AV = Analog-Value, MSV = Multi-State-Value
fc = foot candles
PV = Present-Value
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Object Name Type Instance Read Write COV Units Min PV Max PV Inactive
Text (0)
Active
Text (1)
State Text (Multi-State)
{PartitionWall
Name} State
MSV 7000 to
7099
X X X 1 3 1 = Unknown
2 = Closed
3 = Open
Notes: The state to which the partition wall is currently set. Unknown means that the wall sensor has not reported its status or that the device
to which the sensors are connected is not responding. The Open state indicates that the partition wall is currently open. The Closed
state indicates that the partition wall is currently closed.
Partition walls are used to divide a space into smaller areas. The lighting control system needs to be aware of each wall’s state in order
to control the connected lights. {PartitionWallName} is a text string defined in the Lutron Quantum system configuration software.
{KeypadLocation}
State
BV 8000 to
8999
X X X 0 1 Disabled Enabled
Notes: This feature affects all of the keypads in an area. Individual keypads cannot be enabled/disabled. When set to Enabled, the keypad(s)
selected will work as programmed. When set to Disabled, the keypad(s) selected will have no affect on the system. Note that only
seeTouch and Palladiom keypads can be disabled. {KeypadLocation} is the same as the Area Name in the Quantum database.
{ZoneName}
Feature
MSV 9000 to
9999
X X 1 28 1 = Unknown
2 = BACnet
3-6 = Not applicable for lighting zones
7 = Integration
8 = Leap
9 = Keypad
10 = GUI
11 = Occupancy_Occupied
12 = Occupancy_Unoccupied
13 = Partition_Wall_Closed
14 = Partition_Wall_Open
15 = IR_Remote
16 = Sequence
17 = TimeClock
18-28 = Not applicable for lighting zones
Notes: Quantum feature responsible for the most recent change to light level intensity of a specific zone of lighting within the area. There can
be multiple lighting zones defined within each area. Each lighting fixture in the area will be assigned to one and only one lighting zone.
Each will have a unique instance ID from 9000 to 9999.
Color
Temperature
Zone
{ZoneName}
Level
AV 10,000 to
10,999
X X X Kelvin
(K)
0 10,000
Notes: This object monitors and controls the correlated color temperature (CCT) of the lights in a given lighting zone. The minimum resolution
of this value is 50. If a value is written to the object that is not in multiples of 50, the value will be rounded to the closest value. Note
that one CCT zone may control the color of fixtures across multiple intensity zones. Physical fixture properties can reduce the PV range.
BV = Binary-Value, MSV = Multi-State-Value
PV = Present-Value
)Lutron, Lutron, Quantum, EcoSystem, seeTouch, Palladiom, Hyperion, Energi Savr Node and Sivoia are trademarks or registered trademarks of Lutron
Electronics Co., Inc. in the US and/or other countries. are trademarks of Lutron Electronics Co., Inc.
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