COMPUTER GAMING AND SIMULATION A.A.: 606E
GAME PRODUCTION AND DESIGN TRACK
Total Credits: 60
Catalog Edition 14-15
(DELETED SUMMER 2015)
GENERAL EDUCATION: FOUNDATION COURSES Course Hours Grade
EN 101/ENGL 101 (if needed for ENGL102/103 or program elective if not)
English Foundation (EN 102/ENGL 102 or EN 109/ENGL 103)
3
Math Foundation (MA 110/MATH 110 or higher)
Speech Foundation (SP 108/COMM 108 or SP 112/COMM 112)
3
Health Foundation HLHF (Choose HLTH 100 - HLTH 230)
GENERAL EDUCATION: FOUNDATION COURSES Course Hours Grade
Arts Distribution (ARTD)
GD 120/GDES 120 4
Humanities Distribution (HUMD)
Arts or Humanities Distribution (ARTD or HUMD) *
Behavioral & Social Sciences Distribution (BSSD)
3
Behavioral & Social Sciences Distribution (BSSD)
3
Natural Sciences Distribution with Lab (NSLD)
4
Natural Sciences Distribution without Lab (NSND) or
Natural Sciences Distribution with Lab (NSLD)
PROGRAM COURSES Course Hours Grade
CA 125/CMAP 125‡‡ 4
CA 190/CMAP 190 4
CA 225/CMAP 225 4
CA 272/CMAP 272 4
CA 195/CMAP 290 4
ELECTIVE** 4
Name: Date:
ID #:
Has student completed the
Global Perspectives requirement?
No
Yes
Overall GPA of 2.0 is required to graduate
The two behavioral and social sciences courses MUST be in different disciplines
* ARTT 101 or ARTT 103 is recommended.
Global Perspectives Course:
Total Credits:
One history or one philosophy is recommended for transfer to UB.
** GDES 240 suggested
‡‡ Students who have taken CMAP 125 may waive GDES 140 (formerly CG 210) as a prerequisite for GDES 240 (formerly CG 222)
This UNOFFICIAL document is for planning purposes ONLY and completion does not guarantee graduation.
Computer Gaming & Simulation Website
Last Modified: March 2015
Advising Worksheet Contact: Anthony Solano
See an advisor to submit an Application for Graduation
the semester BEFORE you intend to graduate.
Print Form
3
3 or 4
1, 2, or 3
3
3
3 or 4